Accelerations and decelerations

An acceleration or deceleration is a continuous period in which a player speeds up or slows down faster than 2.0 m/s², lasting at least 300 milliseconds.

Category
Acceleration
Unit
Count, and metres per second squared (m/s²)

How it is calculated

The app finds each continuous stretch above the threshold and records its peak and average rate, duration, distance and speeds.

Events are grouped by peak rate: zone 1 from 2.0 to 3.0 m/s², zone 2 from 3.0 to 4.0 m/s², zone 3 above 4.0 m/s².

How to read it

Counts by zone show how many hard changes of speed a session asked for, which distance and speed alone do not show.

Where you see it in the app

Metric Athlete session screen: average distance, high-speed running, sprints, top speed and load for the squad, with the top three players for each metric.
The coach web app, shown with example data. Not real players.

Questions

Why does an event need to last 300 milliseconds?

It filters out brief spikes in the signal that are not real changes in speed.