How it is calculated
Zone 1, standing and walking: up to 1.5 m/s (5.4 km/h).
Zone 2, jogging: 1.5 to 2.0 m/s (5.4 to 7.2 km/h).
Zone 3, running: 2.0 to 2.5 m/s (7.2 to 9.0 km/h).
Zone 4, high-speed running: 2.5 to 4.4 m/s (9.0 to 15.8 km/h).
Zone 5, sprinting: above 4.4 m/s (15.8 km/h).
These are the Senior defaults. Presets for U6 to U21 lower every boundary, and percentage-of-max mode sets high-speed running at 55% and sprinting at 70% of each player's own top speed.
How to read it
Fixed zones suit squads of similar players. Percentage-of-max mode suits squads with a wide spread of speed, so slower players are not marked as never sprinting and faster players as always sprinting.
Time in each speed zone, one player, one 80-minute session
| Zone | Minutes | Share |
|---|---|---|
| Standing and walking | 67.0 | 83.7% |
| Jogging | 4.0 | 5.0% |
| Running | 2.0 | 2.5% |
| High-speed running | 5.5 | 6.9% |
| Sprinting | 1.5 | 1.9% |
Questions
Can I change the speed zones?
Yes. Staff can pick an age-group preset, switch to percentage-of-max mode, or set thresholds for a team.
References
- Cunniffe B, Proctor W, Baker JS, Davies B (2009). An evaluation of the physiological demands of elite rugby union using Global Positioning System tracking software. Journal of Strength and Conditioning Research, 23(4), 1195–1203.
- Harley JA, Barnes CA, Portas M, et al. (2010). Motion analysis of match-play in elite U12 to U16 age-group soccer players. Journal of Sports Sciences, 28(13), 1391–1397.
- Read DB, Jones B, Williams S, et al. (2018). The physical characteristics of specific phases of play during rugby union match play. International Journal of Sports Physiology and Performance, 13(10), 1331–1336.
- Buchheit M (2014). Monitoring training status with HR measures: do all roads lead to Rome? Frontiers in Physiology, 5, 73.
